![]() The software charts the most active and inactive times and shows how many steps you've taken during the 24 hour period, and cheers you on for good walking days and berates you for inactive days. By aiming the device at the cartridge and pushing the big fat button, the software pulls the data in and lays it all out for you to see what you did the previous day…and exactly when it all happened from start to finish. Obviously the data in the pedometer is useless until it's uploaded into the Nintendo DS cartridge. After you've reached a designated amount of steps, the red blinking light turns green, giving you a visual indicator that you've reached the day's goal. Normally, the LED on the device flashes red as you move, noting every time your movement's being registered. The thin watch battery included in the device lasts for several weeks of normal usage and is replaceable when it starts to go flat. The pedometer works extremely well, and it's small enough that it doesn't really get in the way of your day-to-day living. Or, like I did, latch it to the laces of your shoes. You can keep it in your pocket or purse, or attach the included belt hooks so that you can wear it like a pager around your waist. After a simple calibration that involves setting up a player profile (it's the first DS product that supports Mii avatars, either created in-game or imported wirelessly from a Wii system) and syncing up a pedometer for that player, you're encouraged to simply go on with your life – the difference is that you should now keep the pedometer on your person at all times. Finally, they feature an infrared transmitter and receiver so they can communicate with the Personal Trainer: Walking cartridge, which also has an infrared transmitter and receiver built into the cart. There's also a dual-color LED that blinks red and green depending on whether you've reached your specific walking targets. These devices also sync up with the internal clock of the Nintendo DS system so the pedometers can keep track of the players' steps every single minute. These devices are significantly more advanced than the usual pedometers, including the one that Ubisoft packed in with 2007's My Weight Loss Coach for the DS: the Nintendo peripherals don't have physical "rockers" counting the motion of the users' footsteps, instead using chip-based motion sensors so they don't rattle. ![]() ![]() Included with every copy of Personal Trainer: Walking are two pretty impressive pedometer peripherals, obviously the reason why this product is being introduced at a wallet-hurting $50 instead of the usual $20 price-point of other Touch Generation titles. ![]()
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